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Retro Game Cheats For
"Perfect Dark Zero"
(Xbox 360)

Retro Game Cheats for Perfect Dark Zero (Xbox 360)
Effect: 10 Melee Kills
When:
Multiplayer mode
How:
Get 10 Melee kills in an Multiplayer mode
Submitted By:
Effect: Dark Agent Mode
When:
During the game
How:
Successfully complete the game on Perfect Agent mode to unlock Dark Agent mode.
Submitted By:
Effect: Dodging the final Boss' moves in Mission 13
When:
During the game
How:
When the final Boss shoots plasma balls at you, just move out of the way. When he teleports onto your platform and starts running at you with the sword, just dive roll out of the way immediately before he swings the sword. This will save you from taking a lot of damage.
Submitted By:
Effect: Secret passage in Mission 7
When:
During the game
How:
Before Mission 7, select the demolition kit from the weapons menu. During the mission, after you kill the two brothers go across the bridge towards the rocket. When you get to the rocket, go left and down that road. When you get to the end of the road, there should be two doors (one on the left and another on the right). If you try to open them, they will say "secured". If you go on to a ramp that is on the right side of the left door, there will be a crack in the wall. Use the demolition kit to blow up the crack to get into the door.
Submitted By:
Effect: Weapon Locations
When:
During the game
How:
The following is a list by level of all the weapons and where to find them. Note: The first and last level do not count for getting weapons. To get a weapon to keep for later use, keep it in your inventory at the end of the level. This is also useful with the "Easy Weapons" trick. These weapons were all acquired on Agent mode.

Datacore: Demolition

P9P (Pistol): You start with this gun.

Nightclub: Stakeout

DEF-12 Shotgun (Close Combat): Find on the enforcer in the beginning (after you scan him).

Falcon (Pistol): Found on almost any guards, such as the first two.

Frag Grenade (Thrown): Hidden behind a vent in the basement. The stairs leading down are located in the back right corner of the nightclub from the front door. After you have gone down the stairs there should be two vent coverings. Break them and get the grenade.

UGL Liberator (SMG): Found on the guard on the third floor. He should have two of them.

Subway: Retrieval

CMP-150 (SMG): Found on some guards.

DW-P5 (SMG): Found in the only open storage crate after you have gone through the parking garage.

Rooftops: Escape

Jackal (Heavy): Found on the sniper if you did not shoot it off the building. The easiest way is to put away any weapon you have (Up) and use disarm (RB).

M60 (Heavy): Found once you get to the fire doors. Go past the fire doors and lock pick the door. It should be standing atop an artillery box next to the guard.

Mansion: Infiltration

Magsec 4 (Pistol): Found on all guards at the beginning of the level.

Viblade (Close Combat): Found once you get in the mansion. It is standing on a pedestal in the middle of the laser maze.

Laboratory: Rescue

KSI-74 (Assault): Found on almost all blue guards.

Magnum (Pistol): Found on the yellow suited guards that come once the alarm is triggered.

River: Extraction

Rocket Launcher (Heavy): It is recommended to get this weapon when in Co-Op mode, as it is quite difficult to get. Once you get outside, open the gate and kill the guards. On the hovercraft that you take, press Y when by the gunner to switch for another heavy weapon (M60 and Plasma Rifle only).

Trinity: Infiltration

Combat Shield (Close Combat): Found on one of the guards after you picked up Dr. Carrol. There are two guards once you find the round walkway the leads to the lower level.

Hawk Boomerang (Thrown): Found in one of the boxes in the beginning of the level. This is easier to get after you have picked up the X-Ray goggles in the weapon cases to the left once you start.

Trinity: Escape

Psychosis Gun (Pistol): Found on most scientists throughout the level.

Jungle: Storm

RCP-90 (SMG): You can find this either on the assaulting guards or atop of boxes by the left wall. Try using this on that level every time you play. Secondary (RB) makes an outline of red around your enemy, with the lost of some accuracy.

Temple: Surveillance

Frag Grenade (Thrown): Found on some of the guards. This may be difficult to find.

Laptop Gun (Assault): Found on one of the two guards after you have gone down two levels. If one of the guards plants one, reprogram and pickup. It should say reprogram once you get close to it.

Multimine (Thrown): Found on the guard that is either on the water bridge, or around the corner after it.

Plasma Rifle (Heavy): Found at very end of level on any of the Phantoms.

Outpost: Rescue

FAC-16 (Assault): Found in one of the weapon cases after you rescue Jonathan.

Flash Bang (Thrown): Found on one of the guards in the room before you go through the double keypadded door.

Bridge: Assault

Shockwave (Heavy): Found on the fallen Carrington sniper once you go to aide Jonathan's team.

Super Dragon (Assault): You may have found this gun before. Found on some of the guards on the bridge.
Submitted By:
Effect: X-ray goggles and Hawk in Mission 7
When:
During the game
How:
At the beginning of Mission 7, before or after you kill the two brothers, there are four lockers on the right wall of the side of the bridge that you start at. If you are looking directly across the bridge and turn 90 degrees, you will see four lockers on the wall. In one of them is a pair of X-ray goggles. If you look around in the wooden crates on the side that you started on, there should be a new weapon called the Hawk. It is a disk that you can throw and slice people with.
Submitted By:
Effect: HAWK Shield On Vehicle
When:
During the game
How:
Jo must have the Hawk weapon unlocked for those vehicle stages. Include it in her kit and head for the vehicle. Stand next to the vehicle and throw the HAWK weapon as far out as possible. Before it returns, board the vehicle and when the HAWK returns to Jo's atavism, pressing RB will activate the ballistic shield while Jo is riding.
Submitted By:
Effect: Unlock Dark Agent
When:
in game
How:
Complete the game on Perfect Agent mode.
Submitted By:
Effect: 10 Explosive Kills
When:
Multiplayer mode
How:
Get 10 kills using explosive in any Multiplayer modes
Submitted By:
Effect: 10 Minutes Survived
When:
Onlsaught mode
How:
Survive 10 minutes in Onlsaught mode
Submitted By:

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