No damage: god
God Mode (Server side only) God
Health never goes below 1 buddha
Damages player by whatever variable you input as # Hurtme #
All Weapons impulse 101
Spawn a Jeep impulse 82
Invisible to NPC's notarget
Ability to walk through walls (Server Side Only) noclip
Displays Map listing maps
Load Map (Input title in place of #) Map #
Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) Developer #
Enables mouse look +mlook
Give weapon (Input weapon name in place of #) give #
Shows Crosshairs hud_quickhelp/text? 1
Adjusts size of the weapon you're carrying (54 = default) viewmodel_fov #
Execute a script file (Input filename in place of #) exec #
Toggle HUD display On cl_drawhud 1
Toggle HUD display On cl_enablehud 1
Shows FPS Rate cl_showfps 1
Creates an NPC npc_create
Creates an NPC (Aiming away from player) npc_create_aimed
Toggles Picker mode on picker
Move player to specified origin setpos
Snap players eyes to a specified pitch yaw setang
Set Gravity (Add number in place of #) sv_gravity #
Set Minimum Stopping Speed on ground (Add number in place of #) sv_stopspeed #
Set World Friction (Add number in place of #) sv_friction #
Sets bounce multiplier for physically simulated object collisions sv_bounce #
Sets Maximum Velocity of any moving object (Add number in place of #) sv_maxvelocity #
Set Vertical View when eyes are near water plane. sv_waterdist #
Change the density of air. (Add number in place of #) air_density #
Set length of confusion/ear-ringing effect(Add number in place of #) dsp_explosion_effect_duration #
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) prop_debug
Toggle reporting missing .wav files for sounds sv_soundemitter_filecheck
Limit the number of texture units. (Add number in place of #) (0=Default) mat_numtextureunits #
Activates Cheats sv_cheats 1
Grunt-O-Matic impulse 76
Recieve a Shotgun give weapon_shotgun
Third Person View thirdperson
First Person View firstperson
See through walls mat_depthbias_normal 1
toggles enemy AI on/off ai_disable
gives infinite power for sprinting, etc. sv_infinite_aux_power 1
removes the item or NPC pointed at impulse 203
removes all shadows (a 0 restores them) mat_fullbright 1
change skill level (# = 1, 2, or 3) skill #
shows some game info, incl. current map status
replace $ with a command to get a brief description of it help $
# is new max ammo for .357 Magnum sk_max_357 #
# is new max ammo for Pulse Rifle sk_max_ar2 #
# is new max ammo for Pulse Rifle energy orbs sk_max_ar2_altfire #
# is new max ammo for shotgun sk_max_buckshot #
# is new max ammo for crossbow sk_max_crossbow #
# is new max ammo for hand grenades sk_max_grenade #
# is new max ammo for pistol sk_max_pistol #
# is new max ammo for RPG sk_max_rpg_round #
# is new max ammo for submachine gun sk_max_smg1 #
# is new max ammo for SMG grenades sk_max_smg1_grenade #
unlocks chapters 1 thru # (15 is end credits) sv_unlockedchapters #
# is new damage value for pistol sk_plr_dmg_pistol #
# is new damage value for .357 Magnum sk_plr_dmg_357 #
# is new damage value for Pulse Rifle sk_plr_dmg_ar2 #
# is new damage value for shotgun sk_plr_dmg_buckshot #
# is new damage value for crossbow sk_plr_dmg_crossbow #
# is new damage value for crowbar sk_plr_dmg_crowbar #
# is new damage value for grenades sk_plr_dmg_grenade #
# is new damage value for RPG rockets sk_plr_dmg_rpg_round #
# is new damage value for submachine gun sk_plr_dmg_smg1 #
# is new damage value for SMG grenades sk_plr_dmg_smg1_grenade #
can be used to get current coords for use with setpos getpos
brings up position display in top right of screen (0 removes it) cl_showpos 1
gives infinite power for sprinting, etc. sv_infinite_aux_power 1
removes all shadows (a 0 restores them) mat_fullbright 1
removes the item or NPC pointed at impulse 203
# is new max ammo for submachine gun sk_max_smg1 #
a more thorough fps display net_graph 1
Spawn an Air Boat impulse 83
Enables ragdolls that don't clip through each other, but stack realistically on one another. cl_ragdoll_collide 1
Changes how hard you propel objects physcannon_maxforce #
Changes how large pulled objects can be physcannon_maxmass #
Changes how quickly objects are pulled physcannon_pullforce #
Changes the length that objects can be pulled from physcannon_tracelength #
Changes the radius of the cone used to pick up objects physcannon_cone #
.357 Magnum weapon_357
Overwatch Standard Issue Pulse Rifle weapon_ar2
Pherapods weapon_bugbait
Crossbow weapon_crossbow
Crowbar weapon_crowbar
Fragmentation Grenade weapon_frag
Zero Point Energy Field Manipulator Gun weapon_physcannon
9mm Pistol weapon_pistol
Rocket-Propelled Grenade Launcher weapon_rpg
12-Gauge Shotgun weapon_shotgun
Submachine Gun weapon_smg1
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. sk_plr_num_shotgun_pellets #
Raises your max number of shells to that number. sk_max_buckshot #
Raises damage done by each pellet. sk_plr_dmg_buckshot #
Increases suit charge by 15 points. give item_battery
gives you Father Gregori's modified shotgun give weapon_annabelle
Spawns ammo for the .357 magnum give item_ammo_357
Spawns ammo for the crossbow give item_ammo_crossbow
Spawns primary fire ammo for the submachinegun give item_box_mrounds
Spawns grenades for the submachinegun, oddly enough.......... give item_ar2_grenade
Spawns grenades for the RPG give item_rpg_round OR give item_ml_grenade
Spawns ammo for the 9mm pistol give item_box_srounds
Spawns primary fire ammo for the Overwatch Pulse Rifle give item_ammo_ar2
Spawns shells for the 12-gauge shotgun give item_box_buckshot
Spawns energy grenade for the Overwatch Pulse Rifle give item_ammo_ar2_altfire
NPC's do # damage with shotgun sk_npc_dmg_shotgun #
NPC's do # damage with the smg sk_npc_dmg_smg1 #
NPC's do # damage with the pulse rifle sk_npc_dmg_ar2 #
black-and-white mode mat_yuv 1
All weapons and ammo: impulse 101
bind X "God"
Replace x with whichever key you want to use to activate/deactivate god mode
Spawns you in Ravenholm d1_town_01
Spawns you in train station d1_trainstation_01
Spawns you in lab d1_under_01
Spawns you on the coast (Vehicle) d2_coast_01
Spawns you in Nova Prospekt d2_prison_01
Spawns you in the city 17 rebellion d3_c17_01
mid-slow 0.5
super-slow 0.1
stop time 0.0
Switches you to the first level, replace d1_trainstation_01 with other map names if you want changelevel d1_trainstation_01
Gives you the gravity gun again give weapon_physcannon
rollermine
poisonzombie
mossman
monk
metropolice
manhack
launcher
kleiner
ichthyosaur
headcrab_poison
headcrab_black
headcrab_fast
headcrab
helicopter
gman
fastzombie
eli
dog
pigeon
seagull
crow
combine_s
combinegunship
combinedropship
citizen
breen
barney
barnacle
antlion
alyx
antlionguard
stalker
strider
vortigaunt
zombie
zombie_torso