GetDotted Domains

Retro Game Cheats For
"Splinter Cell"
(Xbox)

This game is also available on PC, PS2 and GameCube.

Retro Game Cheats for Splinter Cell (Xbox)
Effect: Get past the first tricky bit in CIA HQ
When:
After getting through the ventilation in CIA HQ
How:
When you get out of the ventilation, make sure a guard sees you (he'll run away) wait for the alarm, then climb the fence in front of you on the left side right to the top and ait untill the guards stop looking and go back to their posts, now the guards at the top of the stairs by the camera are actualy gone and you don't die!! Genius
Submitted By:
Effect: Mission 5 - Kalinatek - keypad codes
When:
At keypads
How:
Mission 5 - Kalinatek
Keypad #1: 97531
Keypad #2: 33575
Keypad #3: 1250
Effect: Retrieving Sticky Camera
When:
During game
How:
To retrieve a Sticky Camera that is too high to reach, shoot it with the sniper rifle or the handgun. It will fall to the ground
Effect: Sticky Camera Knockout
When:
During game
How:
This does not work until after you have found the SC-20K and have Sticky Cameras. If you are close to an enemy and want to knock him out, shoot him in the head with a Sticky Camera. It will knock out your enemy, and you can then pick the camera up off of the ground.
Effect: Extra Equipment Cia Level
When:
-
How:
Right after you have knocked out Mitchell turn around. Go to the last door in the hall. It will be marked UFO Sightings Office. Use your lock pick and unlock it. Go to the computer and get the data stick. It will be encrypted but, you can see the numbers 020781. Go to the keypad, type it in. Inside on the table to the right there are 2 sticky shockers and on the table to the left there is 5 reusable cameras. Take them and get the body. You may now proceed with the new equipment.
Submitted By:
Effect: Chinese Embassy: Part 2
When:
-
How:
At the start, go to the restaurant doors and enter. Go into crouch mode and walk past the wall. Two men will be eating and saying something about a bomb detonating. Aim your assault rifle and the table post (make sure the diversion camera is equiped). Shoot it and aim up and over until you have both men in sight and use the gas. Do not worry about hiding the bodies as they are only K.O. The cook in the kitchen is eady. Turn out the lights and knock him out when he goes over to turn them on. Go into the corner of the room by the window and go up the ladder. Go up the other ladder and across the boards. There will be a guard so make the first right down the hall and behind the toilet. When he comes in...FIRE! Hide him in the closet. Go out and go down the second hall onto the balcony. There will be a pole to your right. Go up it and onto the ledge. Shimmy all the way around until you can not go anymore. Drop down and go up the other pole. Go straight and fall through. SAVE IT! The rest is pretty explanatory.
Submitted By:
Effect: Mission 1 - Police Station - Keypad Codes
When:
At Keypads.
How:
Mission 1 - Police Station
Keypad #1: 091772
Keypad #2: 5929
Effect: Mission 9 - Presidential Palace - keypad codes
When:
At keypads
How:
Keypad #1: 2126
Keypad #2: 70021
Keypad #3: 66768
Effect: Let you get past key pads
When:
during the game,near a keypad with thermal goggles
How:
If enemy's just used key pad, use thermal goggles to see which buttons they pressed
Submitted By:
Effect: Defence Ministry Secret Area
When:
-
How:
In the beginning of the Defence Ministry mission, after you have gone through the first room and are in the hallway with the two guards (one patrolling, the other on the left side of the hall facing away from you), crouch and sneak into the shadows on the left side of the wall. Go into the room on the left, behind the stationary guard. Walk straight through the door, then up the wooden planks. There will be a medkit on the wall -- take it. Turn back towards the wooden planks and look up. You should see a metal girder. Get close to the wall on the left and do a double jump to get on that girder. Once standing on it, there should be another girder in front of you. Jump and get on it. Then, turn around and you should see yet another girder. Jump on it. Directly in front of you should be a medkit and a disposable pick on a well lit platform. Jump to it, pick up the items, and turn around again. Run to the girder (you do not have to jump). If done correctly, you should grab onto it. Press Y to release the girder and immediately hold Left Analog-stick Up to grab the next girder down. Then, press Y (then B very quickly if you left the guards in the hall alive).
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