PlayStation 2 cheats for Final Fantasy X-2
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Final Fantasy X-2 cheats and cheat codes for PS2.
Showing 41 to 64 of 64 Final Fantasy X-2 for PlayStation 2 cheats
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Final Fantasy X-2 Cheats for PlayStation 2
Effect: Garment grid and dressspere
When: Chapter 1
How: In Macalania Woods in Chapter 1, find Tromell in the woods. Talk to him four times to initiate four different scenes. On the fourth scene, he will give you Paine's special Dressphere, Full Throttle, and the Unerring Path Garment Grid. This grid has only two slots; changing into special Dresspheres is extremely easy.
Submitted By: Sunburst
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Effect: Helios Garnment Grid in Moonflow
When: During the game
How: In the Moonflow area in Chapter 1, when you enter the location, a Hypello begs for help. Help him and make sure none of the cargo is stolen by the bandits. When you get to the end of the area, Tobli will give you the Gun Mage Dressphere, a circlet, and the Helios Guard Garment Grid. If even one of the cargo is stolen you will receive only the Gun Mage Dressphere. This garment grid has four slots. When equipped, you can use Protect on the whole party and also gives you SOS Protect.
Submitted By: Sunburst
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Effect: Hints to defeat many hard bosses
When: During the game
How: Defeating Aeons When fighting the Aeons such as Shiva or Ifrit, use the Garment Grid Tetra Master. It makes it a lot easier if you are attacking with the four elements. Defeating Anima When facing Anima in chapter 5, all he does is attack and Pain. If you cannot defeat him by healing and hacking, level up and try again. Defeating Black Elemental Note: This is the Boss on the 40th floor of the Cloister Of Trials. Enter the fight with all three of your characters as Gunners that have mastered the Table Turner ability. Before the battle, equip all of your characters with an accessory that protects against Berserk. As soon as the battle starts, have all three use Table Turner. This should do massive amounts of damage to the Boss, since his defense is 255 with some luck you can kill him before he gets a chance to cast Ultima. Defeating Chac Note: This is the Boss on the 80th floor of the Cloister Of Trials. Chac is a unique Boss, since it has the ability to Stone your characters even if they are equipped with accessories that nullify Stone. Also, there is a good chance that he will Oversoul at the start of the battle. First, make sure that you have one character as a Gunner with the Trigger Happy level 3 ability learned. Make sure your Gunner is also equipped with the Cat Nip accessory and is using the Highroad Winds Garment Grid. This will let your Gunner attack as soon as the battle starts. After this is done, lower your gunner's HP until it is in the yellow range. Try using the central lift, kill your Gunner, then bringing them back to life after you have killed the enemies. It is important that you do not save your game, as this will completely heal your gunner. As soon as the fight, starts have your Gunner use Trigger Happy level 3. This will cause 9,999 damage to the Boss on each hit made with Trigger Happy. While your Gunner is using Trigger Happy, have your other two characters use Softs and Phoenix Downs on anyone that needs it. Remember to give your Gunner first priority for healing. After hitting Chac with Trigger Happy three to five times, he should be defeated. Defeating Concherer Note: This is the Boss on the 60th floor of the Cloister Of Trials. Before entering this fight, there are a number of things you must do. First, make sure that you have one character as a Gunner with Trigger Happy level 3 ability learned and equip them with the Cat Nip accessory. After this is done, you need to lower your Gunner's HP until it enters the yellow range. Try using the central lift and killing your Gunner off, then bring them back to life after killing the enemies. With these steps done, you are now ready to take on Concherer. It is very important that you do not save your game. Doing so will completely heal your Gunner. As soon as the fight starts, have your Gunner use Trigger Happy level 3. This will cause 9,999 damage to the Boss for every hit you make with Trigger Happy. While your Gunner is using Trigger Happy, have your other two characters use Phoenix Downs to bring back any downed allies. If there are none, then they should be using a Phoenix Down on your Gunner even if they are still alive. It should take your gunner two to three turns to take down this deadly Boss. Defeating the Magus Sisters When facing the Magus Sisters in chapter 5, focus all your attacks at the little one first, because she has the lowest HP. If you kill her first, then they will not be able to perform their Overdrive. Next, go after the tall one since she has a strong attack. Do not forget to cast Shell and protect on yourself. Just keep hitting them until they die. To defeat them easily, level up and have a high HP. Then, focus your attacks on the fatter sister so they cannot use Delta Attack. As long as she is alive, they can use that attack. Then, attack the taller one. Heal if necessary. Finally, attack the smaller one. It may be difficult, but it is effective. There are two ways to go about this. First, it is recommended that you defeat Cindy first. This will take away their chance of healing and Not-So-Mighty Guard. She has a lot of health, so this will not be easy. Start the battle with a White Mage and two strong attackers. Be sure you have about ten X-Potions and a few Mega Phoenix. Try using a Samurai with Fireworks and Fingersnap. Fireworks is extremely strong and is capable of over 900 damage to each character. At first, have both of your attackers take down Cindy quickly. Have your White Mage cast Protect first, then Shell, or use accessories that nullify elemental damage; Mindy can cast those very quickly. Chances are they will execute at least one Delta Attack. After this, have your attackers use an X-Potion and have your White Mage cast Curaga. It is likely that Mindy will use magic before you can heal, but if she uses Passado, it will do no damage all fourteen times. Use Dispel and Fingersnap on the other two after Cindy is dead. Then, focus on Sandy, then Mindy. If you use a Samurai, the Nonpearil skill will guarantee a hit every time. Keeping your party healed is crucial to this battle. Have your White Mage cast either Cura or Cure throughout the entire battle. Prayer will be too weak and if you leave them un-Shelled, Mindy's magic and Passado will to tremendous damage. Sandy's Razzia will also leave you in trouble, but Shell will decrease the damage about half, and Protect will also cut Passado's damage considerably. Using Haste or Chocobo Feathers will also be beneficial, as you can score more hits on Cindy or whatever sister you choose to eliminate first. Defeating Shiva At the beginning of Chapter 5, talk to Rikku's brother. He will ask you five things. Choose the first option twice and you will go to a hole inside Shiva's temple. Keep going down and you will find Shiva. She is quite weak, but there is one thing she can do. She will use Heavenly Strike on you. When that happens, your character will be frozen and will not be able to move for about four turns. Try to level up a lot and use Haste because she is very fast. Have someone cast Shell and Protect so that the damage will be reduced. When that is done, keep hacking at her until she dies. Defeating Shuyin When you fight Shuyin, attack with all the party members as a Gunner. Use the level 3 Trigger Happy every round and use a Hi Potion when needed. If your Trigger Happy does 150 to 200 damage, you should defeat him in less than five rounds. Defeating Vegnagun Have all of your characters above level 45. Have two of your characters equip the Dark Knight Dress Sphere and the other with the Alchemist. Equip the Dark Knights with any accessories that boosts their health up to 9000. Equip the Alchemist with the anything that raises her defense. Defeating Vegnagun is easy. Use the Dark Knight's Darkness attack every round and have the Alchemist use her stock of Mega Potions or Mix Potion with a Hi Potion every round. Repeat this until you defeat Vegnagun.
Submitted By: Sunburst
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Effect: All the music spheres
When: During the game
How: The set costs 136,000 gil and special Music Spheres 176,000 gil. The individual cost is 2,000 gil. There are 71 Music Spheres altogether. There names are: Zanarkand Prelude Tidus' Theme Run!! Creep Battle Theme Enemy Attack Game Over Out of the frying pan Victory Fanfare Leap in the Dark Underwater Ruins The Blitzers Wandering Besaid Spira Unplugged Phantoms The Trials The Summoning Braska's Daughter Yuna's Theme Good Night Decision on the Dock Movement in Green A Fleeting Dream Calm Before the Storm Face Off Grand Maester Mika Luca The Splendid Performance Auron's Theme Blitz Off! Mi'ihen Highroad Chocobo Jam The Travel Agency Seymour's Theme Moment of Truth Djose Temple Ridess The Shoopuf? Rikku's Theme Oui Are Al Bhed Guadosalam Thunder Plains Jecht's Theme The Burning Sands The Wedding Assault Tragedy Believe Servants of the Mountain Macalania Woods Via Purifico Bravely Forward The Unsent Laugh Seymour's Ambition Illusion Yuna's Decision Nostalgia Peril Launch Challenge Beyond The Darkness The Void The Truth Revealed Pursuit Gloom Patricide The Temple Players Hum of the Fayth (special) Lulu's Theme (special) Wakka's Theme (special)
Submitted By: Sunburst
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Effect: Finding the Cactuars
When: During the Game
How: Lobivia: In the Oasis section of Bikanel Desert. Toumeya Toumey: Sunbathing on the beach of Besaid Island beach past the port. Lobeira: Inside the treasure room where you found the second half of the Crimson Sphere in Leblanc hideout. Areq and Arroja: On the Calm Lands just before you enter Mt. Gagazet. Islaya: In the northern part of the Thunder Plains, should be the ninth one. Ciapa: On the highest point overlooking Kilika Port and Kilika Wood. Look for a place to climb onto a ledge along the eastern path through the woods. Erio: On the snowy mountain trail of Mt. Gagazet. Bartschella: With Dona on Kilika island. Frailea: Inside the Cactuar Hollow.
Submitted By: Sunburst
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Effect: Finding the Experiments' Manuals
When: During the Game
How: During Chapter 5, the Machine Faction at Djose Temple reveal the secret project that they have been working on, the Experiment. It has been constructed from the parts you have been digging up at the excavation site at Bikanel Island. Defeat the Experiment once and you will be able to explore the upper floors of the temple at your leisure. If you defeated the Experiment before getting all of its levels up to 5, you will be enlisted to help repair it. There are five repair manuals that you can obtain to help the Al Bhed with their repairs, located as follows: First manual: Visit the upper floor of Djose Temple. An Al Bhed man will ask you for a password. That password is "MARNELA", named after the matriarch of the Cactuars at Bikanel Desert. Once the password is given, he will give you the manual. Second manual: Obtained from a man sitting in the room to the left of the stairs in Djose Temple. Third manual: Walk to the right of the temple entrance. You will find three monkeys in a circle. Stand between the monkeys and wait for all three of them to jump at the same time. Press X to receive the manual. Fourth manual: Examine the Machina to the left of the crowd of people at the northern part of Mi'ihen Highroad. Fifth manual: Found in a treasure chest at the Ruin Depths beneath the Chocobo Stables in the Calm Lands. You can fight and repair the Experiment repeatedly until you get all of its levels up to 5. Once that happens, the Machine Faction will lose control of it and it will be up to you to take it out for good. By defeating it you will receive Magical Dances, Vol. II, which will enable Songstresses to learn the Magical Masque ability.
Submitted By: Sunburst
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Effect: Blue Bullets abilities
When: During the Game
How: The following Blue Bullet's abilities are required to master the Gun Mage's DSP: Fire Breath (Bariivaruha) In Chapter 3, 4, and 5 at Thunder Plains, Calm Lands, and Mount Gagazet. Seed Cannon Leucophylla: In Chapter 3 and 5 at Besaid, Calm Lands, Mt.Gagazet and Bevelle Tower Floors 24-26 Cephalotus: In Chapter 3 and 5 at Besaid, Mi'hen and Bevelle Tower Floors 30-32. Stone Breath Tomb: In Chapter 3 and 5 at Djose, Calm Lands and Bevelle Tower Floors 27-29. Tomb: In Chapter 5 at Farplane and Bevelle Palace Floors 61-64. Monolith: In Chapter 5 at Besaid, Kilika, Mushroom Rock, Djose and Farplane. Epitaph: In Chapter 5 at Fiend Colony and Bevelle Palace Flooors 75-79. Absorb Protochimera: In Chapter 1, 2, 3, and 5 at Kilika, Bikanel and Mt.Gagazet. Haizhe: In Chapter 1,2 and 5 at Macalania and Bevelle Tower Floors 16-19. Baralai: In Chapter 2. Flan Azabache: In Chapter 5 at Ruins Depths and Bevelle Tower Floors 65-69. Jahi: In Chapter 5 at Farplane and Bevelle Palace Floors 75-79. Cindy: In Chapter 5 at Farplane (Boss) Vegnagun: End of Chapter 5. White Wind Big Bully Cap: In Chapter 5 at Bikanel and Bevelle Tower Floors 50-59. Coeurl: In Chapter 1, 2, and 5 at Besaid, Calm Lands and Bevelle Tower Flors 7-9. Queen Coeurl: In Chapter 2, 3, and 5 at Besaid, Kilika, Mihen, Guadosalam and Calm Lands. Mycotoxin: In Chapter 3 and 5 at Mihen, Mt.Gagazet and Zanarkand. Ms. Goon: In Chapter 1 at Zanarkand. Bad Breath Malboro: In Chapter 3, 4, and 5 at Besaid, Thunder Plains and Bevelle Tower Floors 24-26. Great Malboro: In Chapter 5 at Farplane and Bevelle Tower Floors 70-74. Mighty Guard Haizhe: Chapter 1, 2, and 5 at Macalania and Bevelle Tower Floors 16-19. Garik: Chapter 3 at Mt.Gagazet (Boss) Supernova Ultima Weapon: Chapter 5 at Ruin Depths and Bevelle Palace Floors 47-49. Paragon: Chapter 5 at Bevelle Bottom Floor. Cry In The Night Mega Tonberry: Chapter 5 at Bevelle Palace Floor 41. Drill Shot Baralai: Chapter 5 at Mushrom Rock (Den of Woe) Mortar Gippal: Chapter 5 at Den of Woe. Annihilator Experiment: Chapter 5 at Djise Temple. Heaven's Cataract Kukulcan : Chapter 2 and 5 at Bevelle and Bevelle Tower Floors 16-19. Gucumatz: Chapter 3 and 5 at Mushroom Rock, Thunder Plains, Bikanel and Zanarkand. Chac: Chapter 5 at Bevelle Tower Floors 80-84. 1000 Needles Cactuar: Chapter 5 in Cactuar Cave. Storm Cannon Ironside: Chapter 3, 4, and 5 at Kilika, Thunder Plains and Zanarkand. Blaster Coeurl and Queen Coeurl: See White Wind
Submitted By: Sunburst
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Effect: Resets the Game
When: During the Game
How: Press L1 + L2 + R1 + R2 + Start + Select and the game will be reseted.
Submitted By: Perucao Destruidor
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Effect: Gives you free items.
When: In The Celcius (The Airship)
How: Every so often in the Celcius (the airship), items will appear in the Engine room chests. Remember to go down and get them. You will usually get a few potions, Phoenix Downs, Remedies and Ethers.
Submitted By: Red Hat
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Effect: Easy Way to beat Azi Dahaka.
When: The Heart of the Farplane.
How: Instead of going throught the vortex to Azi Dahaka, you turn around and go over to the keyboard. Play the notes Do* Ti La So. The vortex will disappear, leaving you to simply walk through it instead of fighting Azi Dahaka.
Submitted By: Red Hat
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Effect: English to Al Bhed Translater.
When: Anywhere.
How: English = Al Bhed A = E B = P C = S D = T E = I F = W G = K H = N I = U J = V K = J L = C M = L N = R O = Y P = B Q = W R = H S = M T = D U = O V = F W = X X = Q Y = A Z = G
Submitted By: Red Hat
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Effect: Easy way to gain AP for Mages.
When: In a battle.
How: Go into an easy fight (One or two stars) and equip everyone as a white mage. Keep casting 'Pray' constantly as it uses up no Mana Points. If the enemies are weak enough then you should give everyone back more life than they lost when the enemies attacked. Everytime you use 'Pray' you gain one AP Point, so if you use it forever you will never die and you will gain around 1000 AP Points. (Enough to learn every single move as a White Mage)
Submitted By: Red Hat
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Effect: 100% Completion.
When: Cut Scenes.
How: Never ever skip a cut scene because if you do, you will not get 100%.
Submitted By: Red Hat
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Effect: Learn the Blue Bullet move 'Annihilator'.
When: The Experiment, Chapter Five.
How: Make sure you have 'Blue Bullet' equipped during your fight with The Experiment as this is your only time to learn 'Annihilator'.
Submitted By: Red Hat
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Effect: Unlock fishing spot Master Den
When: in game
How: Fish up Saboten Crest un the Secret Reaches
Submitted By: Jmaul
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Effect: Unlock fishing spot Middle Reaches
When: in game
How: Get 5 perfect fishing in the Lower Reaches
Submitted By: Jmaul
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Effect: Unlock fishing spot Secret Reaches
When: in game
How: Fish up Saboten Bond in the Upper Reaches with Matamune
Submitted By: Jmaul
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Effect: Unlock Taikou Chest (treasure)
When: in game
How: Get 9 perfect fishing in the Master Den
Submitted By: Jmaul
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Effect: Unlock Upper Reaches
When: in game
How: Get 5 perfect fishing in the Middle Reaches
Submitted By: Jmaul
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Effect: fighting hint
When: during a battle
How: when you get the dark knight and white mage dress spheres to highest level, get into a boss battle and to easily defeat some, use the dark knights charon ability to sacrifice the life of that character and heavily damage the opponent. it wont be left with much health unless it is an azi dahaki sacred beast thing with over 120000 hp but most bosses wont be left with much health so a few more good hits will do. use the white mage sphere to revive the dark knight to full health and use charon thing again untill it does defeat it if it doesnt work the first time. hope this helps
Submitted By: braindeadboi
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Effect: Easy way to clear O'aka's debt
When: During the game
How: In Ch 2 go to Guadosalam. Save your game and go talk to the innkeeper. He will offer you a piece of information for 10,000 Gil - that you can then sell for a profit to another person in town. People will offer you from 25,000 to 100,000 Gil. You will get a hint as to who the person will be. If the hint is "It's the last person you'd expect" then just talk to the innkeeper again and get the 100,000 Gil! If not, just reload the game until you get the chance to make that 90,000 Gil profit.
Submitted By: flokemon
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Effect: Easy APs
When: During the game
How: You need to perform specific actions in order to gain more APs. A good way to do so is to equip the Treasure Hunt GG, and use the Mug command instead of Attack. Even if you don't steal anything, you will gain double the APs. Combine that with the AP Egg for super fast Abilities levelling up.
Submitted By: flokemon
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Effect: Max damage
When: During the game
How: Equip the Cat Nip accessory, every hit your character does when having Critical HP will do 9999 damage. Combine this with the Gunner DressSphere and use Trigger Happy, or with the Lady Luck DressSphere and Four Dice for a maximum of 24x9999 damage if you get really lucky!
Submitted By: flokemon
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Effect: Max spoils from enemies
When: During the game
How: Have Lady Luck use Random Reels - and try to get her to hit 777 to get the CONGRATS! effect. The enemies will leave battle, hand over objects, and the girls will get extra EXP and Gil. Use the Start button to pause the game in order to hit 777 more easily.
Submitted By: flokemon
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