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Final Fantasy X-2
Cheats for PlayStation 2
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Effect: |
Garment grid and
dressspere |
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When:
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Chapter 1 |
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How:
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In Macalania Woods
in Chapter 1, find
Tromell in the
woods. Talk to him
four times to
initiate four
different scenes. On
the fourth scene, he
will give you
Paine's special
Dressphere, Full
Throttle, and the
Unerring Path
Garment Grid. This
grid has only two
slots; changing into
special Dresspheres
is extremely easy.
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Submitted By:
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Sunburst |
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Effect: |
Helios Garnment Grid
in Moonflow |
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When:
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During the game |
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How:
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In the Moonflow area
in Chapter 1, when
you enter the
location, a Hypello
begs for help. Help
him and make sure
none of the cargo is
stolen by the
bandits. When you
get to the end of
the area, Tobli will
give you the Gun
Mage Dressphere, a
circlet, and the
Helios Guard Garment
Grid. If even one of
the cargo is stolen
you will receive
only the Gun Mage
Dressphere. This
garment grid has
four slots. When
equipped, you can
use Protect on the
whole party and also
gives you SOS
Protect.
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Submitted By:
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Sunburst |
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Effect: |
Hints to defeat many
hard bosses |
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When:
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During the game |
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How:
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Defeating Aeons
When fighting the
Aeons such as Shiva
or Ifrit, use the
Garment Grid Tetra
Master. It makes it
a lot easier if you
are attacking with
the four elements.
Defeating Anima
When facing Anima in
chapter 5, all he
does is attack and
Pain. If you cannot
defeat him by
healing and hacking,
level up and try
again.
Defeating Black
Elemental
Note: This is the
Boss on the 40th
floor of the
Cloister Of Trials.
Enter the fight with
all three of your
characters as
Gunners that have
mastered the Table
Turner ability.
Before the battle,
equip all of your
characters with an
accessory that
protects against
Berserk. As soon as
the battle starts,
have all three use
Table Turner. This
should do massive
amounts of damage to
the Boss, since his
defense is 255 with
some luck you can
kill him before he
gets a chance to
cast Ultima.
Defeating Chac
Note: This is the
Boss on the 80th
floor of the
Cloister Of Trials.
Chac is a unique
Boss, since it has
the ability to Stone
your characters even
if they are equipped
with accessories
that nullify Stone.
Also, there is a
good chance that he
will Oversoul at the
start of the battle.
First, make sure
that you have one
character as a
Gunner with the
Trigger Happy level
3 ability learned.
Make sure your
Gunner is also
equipped with the
Cat Nip accessory
and is using the
Highroad Winds
Garment Grid. This
will let your Gunner
attack as soon as
the battle starts.
After this is done,
lower your gunner's
HP until it is in
the yellow range.
Try using the
central lift, kill
your Gunner, then
bringing them back
to life after you
have killed the
enemies. It is
important that you
do not save your
game, as this will
completely heal your
gunner. As soon as
the fight, starts
have your Gunner use
Trigger Happy level
3. This will cause
9,999 damage to the
Boss on each hit
made with Trigger
Happy. While your
Gunner is using
Trigger Happy, have
your other two
characters use Softs
and Phoenix Downs on
anyone that needs
it. Remember to give
your Gunner first
priority for
healing. After
hitting Chac with
Trigger Happy three
to five times, he
should be defeated.
Defeating Concherer
Note: This is the
Boss on the 60th
floor of the
Cloister Of Trials.
Before entering this
fight, there are a
number of things you
must do. First, make
sure that you have
one character as a
Gunner with Trigger
Happy level 3
ability learned and
equip them with the
Cat Nip accessory.
After this is done,
you need to lower
your Gunner's HP
until it enters the
yellow range. Try
using the central
lift and killing
your Gunner off,
then bring them back
to life after
killing the enemies.
With these steps
done, you are now
ready to take on
Concherer. It is
very important that
you do not save your
game. Doing so will
completely heal your
Gunner. As soon as
the fight starts,
have your Gunner use
Trigger Happy level
3. This will cause
9,999 damage to the
Boss for every hit
you make with
Trigger Happy. While
your Gunner is using
Trigger Happy, have
your other two
characters use
Phoenix Downs to
bring back any
downed allies. If
there are none, then
they should be using
a Phoenix Down on
your Gunner even if
they are still
alive. It should
take your gunner two
to three turns to
take down this
deadly Boss.
Defeating the Magus
Sisters
When facing the
Magus Sisters in
chapter 5, focus all
your attacks at the
little one first,
because she has the
lowest HP. If you
kill her first, then
they will not be
able to perform
their Overdrive.
Next, go after the
tall one since she
has a strong attack.
Do not forget to
cast Shell and
protect on yourself.
Just keep hitting
them until they
die.
To defeat them
easily, level up and
have a high HP.
Then, focus your
attacks on the
fatter sister so
they cannot use
Delta Attack. As
long as she is
alive, they can use
that attack. Then,
attack the taller
one. Heal if
necessary. Finally,
attack the smaller
one. It may be
difficult, but it is
effective.
There are two ways
to go about this.
First, it is
recommended that you
defeat Cindy first.
This will take away
their chance of
healing and
Not-So-Mighty Guard.
She has a lot of
health, so this will
not be easy. Start
the battle with a
White Mage and two
strong attackers. Be
sure you have about
ten X-Potions and a
few Mega Phoenix.
Try using a Samurai
with Fireworks and
Fingersnap.
Fireworks is
extremely strong and
is capable of over
900 damage to each
character. At first,
have both of your
attackers take down
Cindy quickly. Have
your White Mage cast
Protect first, then
Shell, or use
accessories that
nullify elemental
damage; Mindy can
cast those very
quickly. Chances are
they will execute at
least one Delta
Attack. After this,
have your attackers
use an X-Potion and
have your White Mage
cast Curaga. It is
likely that Mindy
will use magic
before you can heal,
but if she uses
Passado, it will do
no damage all
fourteen times. Use
Dispel and
Fingersnap on the
other two after
Cindy is dead. Then,
focus on Sandy, then
Mindy. If you use a
Samurai, the
Nonpearil skill will
guarantee a hit
every time. Keeping
your party healed is
crucial to this
battle. Have your
White Mage cast
either Cura or Cure
throughout the
entire battle.
Prayer will be too
weak and if you
leave them
un-Shelled, Mindy's
magic and Passado
will to tremendous
damage. Sandy's
Razzia will also
leave you in
trouble, but Shell
will decrease the
damage about half,
and Protect will
also cut Passado's
damage considerably.
Using Haste or
Chocobo Feathers
will also be
beneficial, as you
can score more hits
on Cindy or whatever
sister you choose to
eliminate first.
Defeating Shiva
At the beginning of
Chapter 5, talk to
Rikku's brother. He
will ask you five
things. Choose the
first option twice
and you will go to a
hole inside Shiva's
temple. Keep going
down and you will
find Shiva. She is
quite weak, but
there is one thing
she can do. She will
use Heavenly Strike
on you. When that
happens, your
character will be
frozen and will not
be able to move for
about four turns.
Try to level up a
lot and use Haste
because she is very
fast. Have someone
cast Shell and
Protect so that the
damage will be
reduced. When that
is done, keep
hacking at her until
she dies.
Defeating Shuyin
When you fight
Shuyin, attack with
all the party
members as a Gunner.
Use the level 3
Trigger Happy every
round and use a Hi
Potion when needed.
If your Trigger
Happy does 150 to
200 damage, you
should defeat him in
less than five
rounds.
Defeating Vegnagun
Have all of your
characters above
level 45. Have two
of your characters
equip the Dark
Knight Dress Sphere
and the other with
the Alchemist. Equip
the Dark Knights
with any accessories
that boosts their
health up to 9000.
Equip the Alchemist
with the anything
that raises her
defense. Defeating
Vegnagun is easy.
Use the Dark
Knight's Darkness
attack every round
and have the
Alchemist use her
stock of Mega
Potions or Mix
Potion with a Hi
Potion every round.
Repeat this until
you defeat
Vegnagun.
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Submitted By:
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Sunburst |
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Effect: |
All the music
spheres |
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When:
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During the game |
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How:
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The set costs
136,000 gil and
special Music
Spheres 176,000 gil.
The individual cost
is 2,000 gil. There
are 71 Music Spheres
altogether. There
names are:
Zanarkand
Prelude
Tidus' Theme
Run!!
Creep
Battle Theme
Enemy Attack
Game Over
Out of the frying
pan
Victory Fanfare
Leap in the Dark
Underwater Ruins
The Blitzers
Wandering
Besaid
Spira Unplugged
Phantoms
The Trials
The Summoning
Braska's Daughter
Yuna's Theme
Good Night
Decision on the Dock
Movement in Green
A Fleeting Dream
Calm Before the
Storm
Face Off
Grand Maester Mika
Luca
The Splendid
Performance
Auron's Theme
Blitz Off!
Mi'ihen Highroad
Chocobo Jam
The Travel Agency
Seymour's Theme
Moment of Truth
Djose Temple
Ridess The Shoopuf?
Rikku's Theme
Oui Are Al Bhed
Guadosalam
Thunder Plains
Jecht's Theme
The Burning Sands
The Wedding
Assault
Tragedy
Believe
Servants of the
Mountain
Macalania Woods
Via Purifico
Bravely Forward
The Unsent Laugh
Seymour's Ambition
Illusion
Yuna's Decision
Nostalgia
Peril
Launch
Challenge
Beyond The Darkness
The Void
The Truth Revealed
Pursuit
Gloom
Patricide
The Temple Players
Hum of the Fayth
(special)
Lulu's Theme
(special)
Wakka's Theme
(special)
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Submitted By:
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Sunburst |
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Effect: |
Finding the Cactuars
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When:
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During the Game |
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How:
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Lobivia: In the
Oasis section of
Bikanel Desert.
Toumeya Toumey:
Sunbathing on the
beach of Besaid
Island beach past
the port.
Lobeira: Inside the
treasure room where
you found the second
half of the Crimson
Sphere in Leblanc
hideout.
Areq and Arroja: On
the Calm Lands just
before you enter Mt.
Gagazet.
Islaya: In the
northern part of the
Thunder Plains,
should be the ninth
one.
Ciapa: On the
highest point
overlooking Kilika
Port and Kilika
Wood. Look for a
place to climb onto
a ledge along the
eastern path through
the woods.
Erio: On the snowy
mountain trail of
Mt. Gagazet.
Bartschella: With
Dona on Kilika
island.
Frailea: Inside the
Cactuar Hollow.
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Submitted By:
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Sunburst |
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Effect: |
Finding the
Experiments' Manuals
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When:
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During the Game |
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How:
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During Chapter 5,
the Machine Faction
at Djose Temple
reveal the secret
project that they
have been working
on, the Experiment.
It has been
constructed from the
parts you have been
digging up at the
excavation site at
Bikanel Island.
Defeat the
Experiment once and
you will be able to
explore the upper
floors of the temple
at your leisure. If
you defeated the
Experiment before
getting all of its
levels up to 5, you
will be enlisted to
help repair it.
There are five
repair manuals that
you can obtain to
help the Al Bhed
with their repairs,
located as follows:
First manual: Visit
the upper floor of
Djose Temple. An Al
Bhed man will ask
you for a password.
That password is
"MARNELA",
named after the
matriarch of the
Cactuars at Bikanel
Desert. Once the
password is given,
he will give you the
manual.
Second manual:
Obtained from a man
sitting in the room
to the left of the
stairs in Djose
Temple.
Third manual: Walk
to the right of the
temple entrance. You
will find three
monkeys in a circle.
Stand between the
monkeys and wait for
all three of them to
jump at the same
time. Press X to
receive the manual.
Fourth manual:
Examine the Machina
to the left of the
crowd of people at
the northern part of
Mi'ihen Highroad.
Fifth manual: Found
in a treasure chest
at the Ruin Depths
beneath the Chocobo
Stables in the Calm
Lands.
You can fight and
repair the
Experiment
repeatedly until you
get all of its
levels up to 5. Once
that happens, the
Machine Faction will
lose control of it
and it will be up to
you to take it out
for good. By
defeating it you
will receive Magical
Dances, Vol. II,
which will enable
Songstresses to
learn the Magical
Masque ability.
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Submitted By:
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Sunburst |
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Effect: |
Blue Bullets
abilities |
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When:
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During the Game |
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How:
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The following Blue
Bullet's abilities
are required to
master the Gun
Mage's DSP:
Fire Breath
(Bariivaruha)
In Chapter 3, 4, and
5 at Thunder Plains,
Calm Lands, and
Mount Gagazet.
Seed Cannon
Leucophylla: In
Chapter 3 and 5 at
Besaid, Calm Lands,
Mt.Gagazet and
Bevelle Tower Floors
24-26
Cephalotus: In
Chapter 3 and 5 at
Besaid, Mi'hen and
Bevelle Tower Floors
30-32.
Stone Breath
Tomb: In Chapter 3
and 5 at Djose, Calm
Lands and Bevelle
Tower Floors 27-29.
Tomb: In Chapter 5
at Farplane and
Bevelle Palace
Floors 61-64.
Monolith: In Chapter
5 at Besaid, Kilika,
Mushroom Rock, Djose
and Farplane.
Epitaph: In Chapter
5 at Fiend Colony
and Bevelle Palace
Flooors 75-79.
Absorb
Protochimera: In
Chapter 1, 2, 3, and
5 at Kilika, Bikanel
and Mt.Gagazet.
Haizhe: In Chapter
1,2 and 5 at
Macalania and
Bevelle Tower Floors
16-19.
Baralai: In Chapter
2.
Flan Azabache: In
Chapter 5 at Ruins
Depths and Bevelle
Tower Floors 65-69.
Jahi: In Chapter 5
at Farplane and
Bevelle Palace
Floors 75-79.
Cindy: In Chapter 5
at Farplane (Boss)
Vegnagun: End of
Chapter 5.
White Wind
Big Bully Cap: In
Chapter 5 at Bikanel
and Bevelle Tower
Floors 50-59.
Coeurl: In Chapter
1, 2, and 5 at
Besaid, Calm Lands
and Bevelle Tower
Flors 7-9.
Queen Coeurl: In
Chapter 2, 3, and 5
at Besaid, Kilika,
Mihen, Guadosalam
and Calm Lands.
Mycotoxin: In
Chapter 3 and 5 at
Mihen, Mt.Gagazet
and Zanarkand.
Ms. Goon: In Chapter
1 at Zanarkand.
Bad Breath
Malboro: In Chapter
3, 4, and 5 at
Besaid, Thunder
Plains and Bevelle
Tower Floors 24-26.
Great Malboro: In
Chapter 5 at
Farplane and Bevelle
Tower Floors 70-74.
Mighty Guard
Haizhe: Chapter 1,
2, and 5 at
Macalania and
Bevelle Tower Floors
16-19.
Garik: Chapter 3 at
Mt.Gagazet (Boss)
Supernova
Ultima Weapon:
Chapter 5 at Ruin
Depths and Bevelle
Palace Floors 47-49.
Paragon: Chapter 5
at Bevelle Bottom
Floor.
Cry In The Night
Mega Tonberry:
Chapter 5 at Bevelle
Palace Floor 41.
Drill Shot
Baralai: Chapter 5
at Mushrom Rock (Den
of Woe)
Mortar
Gippal: Chapter 5 at
Den of Woe.
Annihilator
Experiment: Chapter
5 at Djise Temple.
Heaven's Cataract
Kukulcan : Chapter 2
and 5 at Bevelle and
Bevelle Tower Floors
16-19.
Gucumatz: Chapter 3
and 5 at Mushroom
Rock, Thunder
Plains, Bikanel and
Zanarkand.
Chac: Chapter 5 at
Bevelle Tower Floors
80-84.
1000 Needles
Cactuar: Chapter 5
in Cactuar Cave.
Storm Cannon
Ironside: Chapter 3,
4, and 5 at Kilika,
Thunder Plains and
Zanarkand.
Blaster
Coeurl and Queen
Coeurl: See White
Wind
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Submitted By:
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Sunburst |
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Effect: |
Resets the Game |
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When:
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During the Game |
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How:
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Press L1 + L2 + R1 +
R2 + Start + Select
and the game will be
reseted. |
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Submitted By:
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Perucao Destruidor |
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Effect: |
Gives you free
items. |
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When:
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In The Celcius (The
Airship) |
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How:
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Every so often in
the Celcius (the
airship), items will
appear in the Engine
room chests.
Remember to go down
and get them. You
will usually get a
few potions, Phoenix
Downs, Remedies and
Ethers. |
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Submitted By:
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Red Hat |
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Effect: |
Easy Way to beat Azi
Dahaka. |
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When:
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The Heart of the
Farplane. |
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How:
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Instead of going
throught the vortex
to Azi Dahaka, you
turn around and go
over to the
keyboard. Play the
notes Do* Ti La So.
The vortex will
disappear, leaving
you to simply walk
through it instead
of fighting Azi
Dahaka. |
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Submitted By:
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Red Hat |
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Effect: |
English to Al Bhed
Translater. |
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When:
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Anywhere. |
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How:
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English = Al Bhed
A = E
B = P
C = S
D = T
E = I
F = W
G = K
H = N
I = U
J = V
K = J
L = C
M = L
N = R
O = Y
P = B
Q = W
R = H
S = M
T = D
U = O
V = F
W = X
X = Q
Y = A
Z = G |
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Submitted By:
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Red Hat |
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Effect: |
Easy way to gain AP
for Mages. |
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When:
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In a battle. |
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How:
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Go into an easy
fight (One or two
stars) and equip
everyone as a white
mage. Keep casting
'Pray' constantly as
it uses up no Mana
Points. If the
enemies are weak
enough then you
should give everyone
back more life than
they lost when the
enemies attacked.
Everytime you use
'Pray' you gain one
AP Point, so if you
use it forever you
will never die and
you will gain around
1000 AP Points.
(Enough to learn
every single move as
a White Mage) |
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Submitted By:
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Red Hat |
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Effect: |
100% Completion. |
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When:
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Cut Scenes. |
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How:
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Never ever skip a
cut scene because if
you do, you will not
get 100%. |
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Submitted By:
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Red Hat |
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Effect: |
Learn the Blue
Bullet move
'Annihilator'. |
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When:
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The Experiment,
Chapter Five. |
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How:
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Make sure you have
'Blue Bullet'
equipped during your
fight with The
Experiment as this
is your only time to
learn 'Annihilator'. |
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Submitted By:
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Red Hat |
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Effect: |
Unlock fishing spot
Master Den |
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When:
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in game |
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How:
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Fish up Saboten
Crest un the Secret
Reaches |
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Submitted By:
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Jmaul |
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Effect: |
Unlock fishing spot
Middle Reaches |
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When:
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in game |
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How:
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Get 5 perfect
fishing in the Lower
Reaches |
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Submitted By:
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Jmaul |
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Effect: |
Unlock fishing spot
Secret Reaches |
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When:
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in game |
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How:
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Fish up Saboten Bond
in the Upper Reaches
with Matamune |
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Submitted By:
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Jmaul |
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Effect: |
Unlock Taikou Chest
(treasure) |
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When:
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in game |
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How:
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Get 9 perfect
fishing in the
Master Den |
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Submitted By:
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Jmaul |
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Effect: |
Unlock Upper Reaches |
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When:
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in game |
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How:
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Get 5 perfect
fishing in the
Middle Reaches |
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Submitted By:
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Jmaul |
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Effect: |
fighting hint |
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When:
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during a battle |
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How:
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when you get the
dark knight and
white mage dress
spheres to highest
level, get into a
boss battle and to
easily defeat some,
use the dark knights
charon ability to
sacrifice the life
of that character
and heavily damage
the opponent. it
wont be left with
much health unless
it is an azi dahaki
sacred beast thing
with over 120000 hp
but most bosses wont
be left with much
health so a few more
good hits will do.
use the white mage
sphere to revive the
dark knight to full
health and use
charon thing again
untill it does
defeat it if it
doesnt work the
first time. hope
this helps |
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Submitted By:
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braindeadboi |
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Effect: |
Easy way to clear
O'aka's debt |
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When:
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During the game |
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How:
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In Ch 2 go to
Guadosalam.
Save your game and
go talk to the
innkeeper.
He will offer you a
piece of information
for 10,000 Gil -
that you can then
sell for a profit to
another person in
town. People will
offer you from
25,000 to 100,000
Gil.
You will get a hint
as to who the person
will be.
If the hint is
"It's the last
person you'd
expect" then
just talk to the
innkeeper again and
get the 100,000 Gil!
If not, just reload
the game until you
get the chance to
make that 90,000 Gil
profit. |
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Submitted By:
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flokemon |
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Effect: |
Easy APs |
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When:
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During the game |
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How:
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You need to perform
specific actions in
order to gain more
APs.
A good way to do so
is to equip the
Treasure Hunt GG,
and use the Mug
command instead of
Attack. Even if you
don't steal
anything, you will
gain double the APs.
Combine that with
the AP Egg for super
fast Abilities
levelling up. |
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Submitted By:
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flokemon |
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Effect: |
Max damage |
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When:
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During the game |
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How:
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Equip the Cat Nip
accessory, every hit
your character does
when having Critical
HP will do 9999
damage. Combine this
with the Gunner
DressSphere and use
Trigger Happy, or
with the Lady Luck
DressSphere and Four
Dice for a maximum
of 24x9999 damage if
you get really
lucky! |
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Submitted By:
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flokemon |
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Effect: |
Max spoils from
enemies |
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When:
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During the game |
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How:
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Have Lady Luck use
Random Reels - and
try to get her to
hit 777 to get the
CONGRATS! effect.
The enemies will
leave battle, hand
over objects, and
the girls will get
extra EXP and Gil.
Use the Start button
to pause the game in
order to hit 777
more easily. |
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Submitted By:
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flokemon |
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