|
The Sims: Superstar
Cheats for PC Games
|
|
Effect: |
Brings Back Dead
People |
|
When:
|
During The Game |
|
How:
|
If your person is
laying there dead
waiting for the Grin
reper to come, when
he comes plead to
him and he will
bring back your sim
but as a zombie. To
make them not a
zombie you have to
do the cheat
move_objects on then
go to the buy mode
and delete the
zombie (your sim)
after that go back
to play mode and
click on your sim
and they will be all
happy and normal. If
you don't delete
your zombie (your
sim) they will be
very unhappy and
start to break
stuff. |
|
Submitted By:
|
kmet |
|
|
|
|
|
|
Effect: |
Helps you delete
undeleteable things. |
|
When:
|
During the game. |
|
How:
|
Press SHIFT CTRL ALT
+ C then a little
green box should
appear in the top
left hand corner.
Type in MOVE_OBJECTS
ON and then press
Enter. Now you will
be able to delete
the mail box, your
sims*, And will be
able to place things
in out of location
areas. |
|
Submitted By:
|
peeper454 |
|
|
|
|
|
|
Effect: |
Full need meters. |
|
When:
|
Gameplay. |
|
How:
|
If your Sim is very
depressed or has
another low
attribute, enable
the
"move_objects_o
n" code and
pause the game.
Click on the Sim in
buy/sell mode and
click the bottom of
the screen to delete
him/her. Once
deleted go to the
live mode and double
click the person's
head icon to go to
where that Sim is
located. Everything
should be close to
full. Note: Save the
game immediately
before performing
this cheat, or you
will lose any career
changes or points
you have earned. |
|
Submitted By:
|
Anialater |
|
|
|
|
|
|
|
|
Effect: |
Quick money. |
|
When:
|
Gameplay. |
|
How:
|
While playing a
game, press [Ctrl] +
[Shift] + C and
enter the
"rosebud"
code. Then, display
the cheat prompt
again and type
"!;!;!;!;!;!;!;
!;!;!" (up to
sixty total commands
may be entered).
While playing a
game, press [Ctrl] +
[Shift] + C and
enter
"rosebud;:"
; as a code. Then,
hold [Enter] so that
"No such
cheat" begins
to flash. Keep the
key held to gain up
to 99 million
simolians.
|
|
Submitted By:
|
Anialater |
|
|
|
|
|
|
Effect: |
Cheats. |
|
When:
|
While playing a
game, press [Ctrl] +
[Shift] + C to
display a prompt box
in the upper left
corner of the
screen. Then, enter
one of the following
codes to activate
the corresponding
cheat function.
Note: Enter
[Exclamation point]
at the prompt to
repeat the last
cheat entered. Enter
a [Semi-colon]
between codes to
enter multiple codes
at the same time. |
|
How:
|
RESULT CHEAT CODE
1000 Simoleons
rosebud
Add new family
history stat to the
current family
hist_add
Appends the route
destination list to
AllRoutes.txt
every time a route
is found
write_destlist
Architecture tools
automatically set
the level as needed
auto_level
Automatically import
and load indicated
FAM file import [FAM
file]
Automatically load
indicated house, no
questions asked
house [house number]
Check and fix
required lot objects
prepare_lot
Completely flush app
to VM file when
running
Windows NT flush
Crash game crash
Create moat or
streams water_tool
Create
shrunk_text_#.bmp
files shrink_text
[font_size] [text]
Create-a-character
mode edit_char
Display personality
and interests
interests
Draw all animation
frames disabled
draw_all_frames off
Draw all animation
frames enabled
draw_all_frames on
Draw colored dots at
each person's origin
draw_origins
Dump entire memory
to
core_dump_[date:time
].txt core_dump
Dump selected
person's most recent
list of scored
interactions to a
file dump_happy
Dump selected
person's motive
contribution curve
to a
file dump_mc
Enable debug flag to
show outcome choice
dialogs for
social interactions
debug_social
End sim logging
sim_log end
Execute
"file.cht"
file as a list of
cheats cht
[filename]
Floorable grid
disabled
draw_floorable off
Floorable grid
enabled
draw_floorable on
Force an assert for
testing assert
Log animations in
the event log window
log_animations
Map editor disabled
map_edit off
Map editor enabled
map_edit on
Move any object
move_objects on
No tutorial object
generation when
tutorial house is
loaded tutorial off
Prevent web browser
crashes
browser_failsafe
Preview animations
disabled
preview_anims off
Preview animations
enabled
preview_anims on
Programmer stats
tile_info
Quit game quit
Read in behavior
tuning constants
from Tuning.txt
#import
Rebuilds entire
control panel/UCP
from scratch
rebuild_cp
Refresh the BMP_
resources for all
people whose IFF
files are writable
refresh_faces
Rematch dependent
textures and
regenerate bitmaps
for all user
characters
refresh_textures
Restore tutorial
restore_tut
Rotate camera
rotation [0-3]
Routing debug
balloons disabled
route_balloons off
Routing debug
balloons enabled
route_balloons on
Run series of random
operations on
unhoused families
fam_test [opcount]
Save currently
loaded house save
Save family history
file history
Say
"plugh"
plugh
Say
"porntipsguzzar
do"
porntipsguzzardo
Say
"xyzzy"
xyzzy
Selected person's
path displayed
draw_routes on
Selected person's
path hidden
draw_routes off
Set event logging
mask log_mask
Set free thinking
level autonomy
[1-100]
Set game speed
sim_speed
[-1000-1000]
Set grass change
value edit_grass
[number]
Set grass growth
grow_grass [0-150]
Set lot size
lot_size [number]
Set maximum
milliseconds to
allow simulator
sim_limit
[milliseconds]
Set sim speed
sim_speed [-1000 -
1000]
Set time of day
(unpatched game
version) set_hour
[1-24]
Set z offset for
thought bubbles
bubble_tweak [z
offset value]
Sets the
neighborhood
directory to the
path [directory
path]
Sets up the borders
of the lot with
non-editable flag
lot_border
[<tl>
<tr>
<bl>
<br>]
Sets whether menu
items appear for in
use objects
allow_inuse
Show memory view
window in debug
builds of the
game memview
Start sim logging
sim_log begin
Swap the two house
files and updates
families swap_houses
[house number]
[house number]
Ticks disabled sweep
off
Ticks enabled sweep
on
Tile information
displayed tile_info
on
Tile information
hidden tile_info off
Toggle allowing
visitors to be
controlled using the
keyboard
visitor_control
Toggle assets report
report_assets
Toggle automatic
object reset feature
auto_reset
Toggle calls to
PeekMessage within
sim loop sim_peek
Toggle camera mode
cam_mode
Toggle display of
unavailable
interactions in
person
control menus
all_menus
Toggle music music
Toggle object
compression in save
file obj_comp
Toggle quaternion
transformations
quats
Toggle sound log
window sound_log
Toggle sounds sound
Toggle web page
creation html
Total reload of
people skeletons,
animations, suits
and skins
reload_people
Trigger sound event
soundevent
Write out an RTE
file every time a
route is found
write_routes
Write out behavior
tuning constants to
Tuning.txt #export
|
|
Submitted By:
|
Anialater |
|
|
|
|
|
 |