Kaching
exit
help: lists all the cheats in the game.
help [cheatname]: displays specific information about the cheat.
exit: closes the cheat window.
expand: expands or contracts the cheat window.
moveObjects on/off: removes footprint limitation for all object placement in Buy Mode and Build Mode. Removes limitations placed on hand tool for when objects are in use, or are normally non-movable objects. Is known to cause issues with game elements, routing, hidden object generation and manipulation, etc. Note that using this cheat allows you to delete objects that normally cannot be deleted, such as Sims, the mailbox, and the garbage can. If you delete these objects, there is no way to get them back, so be careful!
aging –on/off: prevents Sims from aging. This can disrupt the carefully tuned gameplay balance, and will prevent little Johnny from ever growing up, so treat this cheat with care as well.
autoPatch -on/off: This cheat lets you re-enable notifications when there is a game update available for The Sims 2. Just turn Autopatch on and go to the Custom Content Browser (the little snowflake button on the UCP in the neighborhood). If there’s an update available you’ll be asked whether you want to download it.
slowMotion [value]: The slowMotion cheat takes one parameter: the "slowness" setting (such as slowMotion 4). This value ranges from 0 to 8 where 0 is normal speed and 8 is the slowest speed.
Move unmovable objects and put them in illegal places: Moveobjects on/off
Sims won't age: Aging on/off
Changes Sim's height: StretchSkeleton 1.0 where 1.0 is the default. (Courtesy Ellen Tansey)
Toggles notification of available game patches: Autopatch on/off
Turning off for better game performance with some graphical errors: Vsync on/off
Turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures: faceBlendLimits (on/off)
Lists some, but not all cheats: Help
Closes cheat window: Exit
Expands or contracts the cheat window: Expand
Use false to place the objects out of grid: boolProp snapObjectsToGrid true/false
Neighborhood
Removes every sim from the neighborhood: deleteAllCharacters
Toggles between two terrain types: TerrainType desert/temperate
Turns shadows on and off: boolProp simShadows (True/False)
Turns plants in neighborhood on and off: boolprop displayNeighborhoodFlora (True/False)
Turns roads in neighborhood on and off: boolprop displayNeighborhoodRoads (True/False)
intprop chance of twins 100